For decades, Resident Evil has constantly reinvented itself. From fixed-camera survival horror to explosive co-op action to first-person psychological terror. At times, those reinventions pushed the franchise to the brink of losing its identity entirely. But through resets, remakes, and refinement, Capcom rediscovered what truly defined the series: structured vulnerability, spatial tension, and controlled escalation.
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Hocking's resume at Ubisoft included serving as creative director on Splinter Cell: Chaos Theory, Far Cry 2 and Watch Dogs: Legion. The details of why he's leaving the company haven't been reported.