}BfServerless::ProcessHttpRequestFunc FBfServerlessModule::DllProcessHttpRequest = nullptr;LoadFunction(DllProcessHttpRequest, TEXT("ProcessHttpRequest"));Unreal has no additional information about the loaded functions, only a raw function pointer. As such, it is critical that the corresponding C# and C++ structs are exactly aligned. If they are not perfectly byte-for-byte compatible, we will have problems.
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"path": "/api/v1.0/forge/inventories/76561197976044629:f7cf0323-133f-49d6-872b-776f37ff7185/bulkDismantle",
Nature, Published online: 24 February 2026; doi:10.1038/s41586-026-10294-0